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Email: jjchang@kmu.edu.tw






1. Scoping review of outcome measures used in telerehabilitation and virtual reality for post-stroke rehabilitation.

2. Maximizing post-stroke upper limb rehabilitation using a novel telerehabilitationinteractive virtual reality system in the patient's home: study protocol of a randomized clinical trial.

3. What Do Stroke Patients Look for in Game-Based Rehabilitation

4. Effects of Home-based Telesupervising Rehabilitation on Physical Function forStroke Survivors with Hemiplegia: A Randomized Controlled Trial.


2015 ...........

1 .Validating ArmAssist Assessment as outcome measure in upper-limb post-stroketelerehabilitation.

2. Multivariate outcomes in a three week bimanual self-telerehabilitation with error augmentation post-stroke

3. Development and evaluation of a new telerehabilitation system based on VR technology using multisensory feedback for patients with stroke.

4. Telerehabilitation Approaches for Stroke Patients: Systematic Review and Meta-analysis of Randomized Controlled Trials.

5. Telerehabilitation Approaches for Stroke Patients: Systematic Review and Meta-analysis of Randomized Controlled Trials.

6. A quality assessment of systematic reviews on telerehabilitation: what does the evidence tell us?

7. Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect® Sensor.


1. The design and evaluation of an activity monitoring user interface for people withstroke.

2. Telerehabilitation for older people using off-the-shelf applications: acceptability and feasibility.

3. Community-based exercise for upper limb paresis: a controlled trial withtelerehabilitation.